We Never Really Told People How to Use Mods: The Game's New Quest Fixes an Oversight

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has released a major update. This latest expansion exemplifies the creative flair that has become synonymous with Warframe in the past few seasons.

This expansion, released on Wednesday, introduces a fungus-inspired character that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission designed to making sure this complex, vast 12-year-old MMO is accessible for new players.

The Arrival of "The Teacher"

Called “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to boost their performance. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about optimized loadouts that use powerful mods in combination to create overwhelming power.

“Many players likely started their journey, encountering mods without grasping their purpose,” noted a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

A Joint Development

“The Teacher” was created through a partnership between the core team, who provided the narrative sauce, and an external team, who crafted the gameplay, which will be introduced to new players.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to effectively show its potential.

Many of the external team were already fans of the game, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical.

“Our initial step involved observing new players and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.

Closing an Important Loop

Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”

Experienced players will naturally recognize these mechanics and understand how it works, but new players have to be taught to pay attention to these things.

“This type of design work that we previously focused on just because our priorities lay elsewhere,” said a story developer. “But part of it not being our focus that players weren't properly taught the modding system.”

A Labor of Love

“A tremendous amount of work is required for just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”

The designer was visibly glowing with excitement over contributing to a beloved title — and to design content featuring a preferred figure.

“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Streamlining the Beginning

In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won’t even have access to until hours into the game. And others, like modding, that increase in depth depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.

Patrick Barrett
Patrick Barrett

Elara is a seasoned gaming journalist with a passion for slot mechanics and player advocacy in the UK market.